ViennaJS June 2015

Talks

Node.js & Redis at Scale

By Max Kossatz

Learn about his journey in building a realtime chat system with 200 000 concurrent users. You will be blown away by some of his stats. This great talk was held by Max Kossatz at the monthly ViennaJS meetup in Vienna.

Automatic Translation of Classic Arcade Games to JavaScript

By Norbert Kehrer

Ever wanted to play classic arcade games from the 1980s in the browser? The talk describes the main principles of translating them to JavaScript without traditional emulation techniques and challenges of the translation of Atari's Asteroids game, the application of optimization techniques from modern compiler theory, and the fun and great learning experience such a project can be. This great talk was held by Norbert Kehrer at the monthly ViennaJS meetup in Vienna

Steams in Gulp.js

By Florian Eckerstorfer

In contrast to other other task runners/build tools (like Make, Rake, Phing or Grunt) Gulp.js operates on streams. In this talk you will learn what streams are and how Gulp.js uses them. This great talk was held by Florian Eckerstorfer at the monthly ViennaJS meetup in Vienna.

Node.js development for unbelievers

By Bogdan Mustiață

In this talk Bogdan will compare Python, Java, and Node.js as development platforms, with small node.js code samples (mostly on modules, and general commands) and see where are the strengths of each platform. This great talk was held by Bogdan Mustiață at the monthly ViennaJS meetup in Vienna.

Classic Emulation in JavaScript

By Norbert Landsteiner

Complementing Norbert Kehrer's talk from June on static conversions and emulation in JS, a classic emulation topic: "Spacewar!", the very first video game (1962) for the DEC PDP-1, the "first toy computer" (© J.M. Graetz). – Probably, it doesn't become more classic than that. Especially about visual emulation and JS surprises (A bit of computer history may not be totally excluded). This talk was held by Norbert Landsteiner at the monthly ViennaJS meetup in Vienna.